AI Insights · Timothy · July 2021
Top 5 Season Pass Games Performance in Sweden Q2 2021
In Q2 2021, top season pass games in Sweden showed varied performance in terms of downloads, revenue, and active users.
In Q2 2021, the top 5 season pass games on a unified platform in Sweden exhibited distinct trends in downloads, revenue, and active users. Data from Sensor Tower provides insight into the performance of these games.
PUBG MOBILE saw fluctuating weekly revenue, peaking at around $200K in mid-April before tapering off to approximately $100K by the end of June. Weekly downloads remained relatively stable, averaging around 2.5K to 3.8K. Active users hovered around 50K but experienced a slight decline towards the end of the quarter.
Candy Crush Saga maintained a consistent revenue stream, increasing from about $110K to a high of $154K in late June. Weekly downloads were steady, ranging from 3.1K to 4K, while active users remained around the 100K mark throughout the quarter.
Homescapes experienced stable revenue, mostly between $50K and $63K. Downloads showed a downward trend from 5.8K in early April to around 2.7K by late June. Active users also decreased from roughly 125K to around 100K.
Clash of Clans had variable revenue, reaching a peak of nearly $98K at the end of May. Weekly downloads initially surged to about 4.6K in mid-April but settled around 3.1K by the end of June. Active users remained strong, averaging around 250K throughout the quarter.
Hay Day showed consistent revenue, fluctuating between $43K and $80K. Downloads ranged from approximately 3.1K to 7.8K, with a slight increase towards the end of June. Active users started at around 290K, peaking at 312K in early May, before decreasing to approximately 273K by the end of the quarter.
For more detailed insights and analytics, visit Sensor Tower.